public bool forceToMono;
Описание
Принудительно перевести аудиоклипы в моно?
using UnityEngine;
using UnityEditor;
public class Example : AssetPostprocessor
{
void OnPreprocessAudio()
{
AudioImporter audioImporter = assetImporter as AudioImporter;
if (assetPath.Contains("mono"))
{
audioImporter = assetImporter as AudioImporter;
audioImporter.forceToMono = true;
}
}
}