public SceneManagement.Scene scene;
Описание
Сцена, частью которой является GameObject.
//Output the name of the Scene this GameObject belongs to
using UnityEngine;
using UnityEngine.SceneManagement;
public class Example : MonoBehaviour
{
void Start()
{
Scene scene = gameObject.scene;
Debug.Log(gameObject.name + " is from the Scene: " + scene.name);
}
}