Параметры
component | Компонент для привязки. |
Описание
Добавляет привязки для всех свойств component.
using UnityEngine;
using UnityEditor;
using UnityEditor.Animations;
public class BindComponentScript : MonoBehaviour
{
void Start()
{
var recorder = new GameObjectRecorder(gameObject);
// Add bindings for all the properties of the Transform and BoxCollider components.
recorder.BindComponent(transform);
recorder.BindComponent(GetComponent<BoxCollider>());
}
}