public float leftFeetBottomHeight;
Описание
Получить высоту основания левой ноги.
using UnityEngine;
public class Example : MonoBehaviour
{
Animator animator;
void Start()
{
animator = GetComponent<Animator>();
}
void LateUpdate()
{
if (animator)
{
Vector3 leftFootT = animator.GetIKPosition(AvatarIKGoal.LeftFoot);
Quaternion leftFootQ = animator.GetIKRotation(AvatarIKGoal.LeftFoot);
Vector3 leftFootH = new Vector3(0, -animator.leftFeetBottomHeight, 0);
Vector3 pos = leftFootT + leftFootQ * leftFootH;
Debug.Log(pos);
}
}
}