public float r;
Описание
Красный компонент цвета.
Значение находится в диапазоне от 0 до 1.
//Attach this script to a GameObject with a Renderer attached to it
//Use the sliders in Play Mode to change the Color of the GameObject's Material
using UnityEngine;
public class Example : MonoBehaviour
{
Renderer m_Renderer;
//Set the Color to white to start off
public Color color = Color.white;
void Start()
{
//Fetch the Renderer of the GameObject
m_Renderer = GetComponent<Renderer>();
}
private void OnGUI()
{
//Sliders for the red, green and blue components of the Color
color.r = GUI.HorizontalSlider(new Rect(0, 00, 100, 30), color.r, 0, 1);
color.g = GUI.HorizontalSlider(new Rect(0, 40, 100, 30), color.g, 0, 1);
color.b = GUI.HorizontalSlider(new Rect(0, 80, 100, 30), color.b, 0, 1);
//Set the Color of the GameObject's Material to the new Color
m_Renderer.material.color = color;
}
}