Объявление
public static void EndGroup();Описание
Закрыть группу.
Должен быть присоединен к GUI.BeginGroup.
Смотрите так же: BeginGroup.
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void OnGUI()
{
// Constrain all drawing to be within a 800x600 pixel area centered on the screen.
GUI.BeginGroup(new Rect(Screen.width / 2 - 400, Screen.height / 2 - 300, 800, 600));
// Draw a box in the new coordinate space defined by the BeginGroup.
// Notice how (0,0) has now been moved on-screen
GUI.Box(new Rect(0, 0, 800, 600), "This box is now centered! - here you would put your main menu");
// We need to match all BeginGroup calls with an EndGroup
GUI.EndGroup();
}
}