Описание
Заменяет этот список ярлыков на объекте.
using UnityEngine;
using UnityEditor;
public class AssetDatabaseExamples : MonoBehaviour
{
[MenuItem("AssetDatabase/Set Vegetation Labels")]
static void SetVegetationAssetLabels()
{
//Search the Assets folder for all assets with "tree" in its name and then add "Vegetation" Label to every asset that we find
foreach (var guid in AssetDatabase.FindAssets("tree", new [] {"Assets"}))
{
var path = AssetDatabase.GUIDToAssetPath(guid);
var asset = AssetDatabase.LoadMainAssetAtPath(path);
AssetDatabase.SetLabels(asset, new []{"Vegetation"});
}
}
}