public Font font;
Описание
Шрифт по умолчанию для всех стилей.
using UnityEngine;
public class Example : MonoBehaviour
{
// Modifies the font only of the current GUISkin.
public Font font;
void OnGUI()
{
if (!font)
{
Debug.LogError("No font found, assign one in the inspector.");
return;
}
GUI.skin.font = font;
GUILayout.Label("This is a label with the font");
GUILayout.Button("And this is a button");
}
}